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POS-Backpacks

Script Details

Β  πŸŽ’ POS-Backpacks – The Most Realistic Backpack System for RedM 🧭

Β  Bring survival and realism to life with POS-Backpacks, the ultimate immersive backpack system built for serious RedM servers. From visible 3D backpacks to world-dropped inventory props and Β  full roleplay mechanics, this system makes item management strategic and meaningful.


✨ Key Features

πŸŽ’ Visible 3D Backpacks on Players
Backpacks are fully visible when worn, using detailed RedM props. Each type can have custom positioning and rotation, giving complete control over look and feel.

πŸ“¦ Dropable Backpacks with In-World Interactions
Players can drop their backpacks, turning them into interactive world props. Others can loot or pick them up β€” great for robberies, survival, and high-stakes roleplay.

βš™οΈ Custom Backpack Types

  • Unlimited types via config

  • Each with its own prop, size, allowed jobs, and weapon support

  • Fine-tune props and settings per backpack

πŸ’€ Drop on Death (Optional)

  • Backpacks can drop automatically when players die

  • Or disable it for more forgiving setups

  • Fully controlled via config (dropBackpackOnDeath = true/false)

πŸ“€ Configurable Empty Requirement to Unequip

  • Optionally require backpacks to be empty before they can be removed

  • Prevents abuse and forces intentional gear management

  • Toggle with requireEmptyBackpack = true/false

πŸ” Inventory-Based Storage System

  • Each backpack acts as its own stash

  • Great for managing space in a realistic way

πŸ“ Proximity-Based Pickup System

  • Players must be near backpacks to interact

  • Prevents unfair looting from afar

  • All ranges fully configurable


🧩 Built to Integrate with POSCORE

  • Framework-agnostic support (VORP, RSG, and more)

  • Lightweight and optimized for performance

  • Full translation support (EN included)


Β  🚨 POS-Backpacks is not just a visual prop β€” it's a gameplay layer.
Β  Whether you're running a hardcore survival server or realistic western RP, this system adds real consequence, realism, and interaction to your world.


Requirements βš™οΈ

  • All our scripts can be turned into standalone modules using the POS-Core script.
  • The core includes a customframework.lua file that can be customized and adapted to any framework.
  • In the fxmanifest.lua, ensure the framework is set to custom.
  • Note: Our scripts are plug-and-play by default for vorp_core.

Once you complete a purchase on our Tebex website, the POS-Core script will become available. Please allow a few minutes for it to appear.


πŸ“₯ Installation Guide

1️⃣ Create a Folder πŸ“‚

  • Make a new folder named [POSEIDON] inside your resources directory.

2️⃣ Move the Script πŸš€

  • Drag and drop the purchased script into the [POSEIDON] folder.

3️⃣ Edit server.cfg πŸ› οΈ

  • Ensure the scripts start after your main framework and inventory.
  • Add the following lines in this order:
ensure POS-Core ensure POS-InventoryΒ 


4️⃣ Load the Rest of the Scripts βœ…

  • At the end of the file, ensure all other Poseidon scripts:
ensure REST OF OUR SCRIPTS

Requirements
  • Escrow
  • Standalone
  • Frequently Asked QUESTIONS

    01
    Are your RedM scripts compatible with VORP, RSG, or custom frameworks?

    Yes! All Poseidon scripts are fully compatible with both VORP and RSG Framework. Our POS-Core also allows you to connect your own framework or custom system without changing the scripts themselves β€” everything is plug-and-play.

    02
    How optimized are your RedM scripts for server performance (Resmon/MS)?

    Performance is a core priority for us. Our RedM scripts use clean logic, minimal loops, and event-driven updates to keep Resmon usage extremely low and server-side execution stable β€” even on large servers. You can expect smooth gameplay with minimal resource impact.

    03
    Do you offer documentation for installation, config, and exports?

    Absolutely. Every script includes complete documentation for installation, configuration, translations, and all exports with examples. You can access everything here:

    https://poseidon-2.gitbook.io/poseidon-docs/

    04
    How often are RedM scripts updated, and how do I get updates?

    Our scripts receive regular updates β€” new features, improvements, optimizations, and compatibility updates for VORP, RSG, and RedM. Updates are available through your Tebex account and are announced on our Discord.

    05
    Can I customize your RedM scripts to fit my server?

    Yes! Each script includes extensive configuration files that allow you to adjust features, text, NPCs, payouts, timers, translations, mechanics, and more β€” without editing core code.

    06
    What makes your scripts different from free or leaked RedM scripts?

    Poseidon scripts are secure, optimized, and actively maintained β€” unlike leaked or outdated resources that often contain backdoors, unstable logic, or performance issues. We provide support, stability, and reliability for long-term server success.

    07
    What kinds of RedM scripts can I find in your Tebex store?

    Our store includes immersive job systems, hunting and farming mechanics, crafting, UI enhancements, player tools, utility scripts, admin tools, progression systems, housing, and many more β€” designed to elevate your RedM roleplay experience.

    08
    Is POS-Core a new framework that replaces VORP or RSG?

    No β€” POS-Core does NOT replace your existing framework. It is simply a compatibility layer (bridge) that allows all Poseidon scripts to work on VORP, RSG, or even your own custom framework. You keep your core β€” we just connect to it.

    09
    Can I use Poseidon scripts with my own custom framework?

    Yes. POS-Core includes a framework adapter system, allowing you to integrate your own custom framework easily. Once added, all Poseidon scripts function automatically without requiring code changes.

    10
    Do your RedM scripts include exports and usage examples?

    Yes β€” all scripts include exports with arguments, usage examples, and ready-to-copy code snippets. Full documentation is here:

    https://poseidon-2.gitbook.io/poseidon-docs/

    11
    Do you offer refunds if a bug cannot be fixed?

    Yes β€” if you report a valid bug and our team is unable to reproduce or fix it, we provide a full refund. Customer satisfaction is important to us, and we always attempt to resolve issues before a refund is issued.

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    This website is not affiliated with or endorsed by Take-Two Interactive, Rockstar Games, Rockstar North, or any other rights holders. All trademarks are property of their respective owners. We provide custom RedM scripts for roleplay servers. For gamers, by gamers.
    Not affiliated with or endorsed by Rockstar Games, Take-Two, or any rights holder. Trademarks belong to their owners.