Script Details
πΊοΈ POS-Blips β Advanced Blip Management System for RedM π
Take control of your server's map with POS-Blips, the ultimate blip creation and management system. Whether you need simple map markers or complex zone-based blips, this script delivers professional-grade mapping tools for administrators and developers.
π― Dual Creation Methods
- Config-Based Blips β Define blips directly in configuration files for permanent markers
- In-Game Creation β Real-time blip creation with instant database saving
- Live Editing β Modify existing blips on-the-fly without server restarts
- Persistent Storage β All in-game blips saved to database for permanent placement
π Zone & Standard Blip Support
- Standard Blips β Traditional map markers for locations and points of interest
- Zone Blips β Advanced blips with associated area zones for complex interactions
- Flexible Zones β Enable or disable zone functionality per blip as needed
- Visual Indicators β Clear distinction between zone and standard blips
π¨ Complete Customization Control
- Custom Models β Use any RedM blip sprite for unique visual identity
- Color Modifiers β Full range of blip colors and visual effects
- Scalable Sizing β Precise scale control for perfect map visibility
- Dynamic Names β Custom naming system with debug ID display option
β‘ Real-Time Management
- Live Editing Menu β Comprehensive in-game interface for blip modification
- Instant Updates β Changes apply immediately without server restarts
π§ Advanced Admin Tools
- Command Integration β
/create_blipand/edit_blipcommands for quick access - Permission System β Group-based access control for administrative functions
- Debug Mode β Optional ID display for easy identification and troubleshooting
π Intuitive Interface
- User-Friendly Forms β Clean input forms for all blip properties
- Validation System β Ensures all required fields are completed before creation
- Confirmation Dialogs β Safety prompts for deletion and major changes
- Multi-Language Support β Localization ready for international servers
π οΈ Developer-Friendly Features
- Database Integration β Automatic table creation and management
- Error Handling β Robust error checking and user feedback
π Management Features
- Quick Access β Fast editing through ID-based command system
- Backup Support β Config-based blips as fallback for critical markers
- Performance Optimized β Efficient handling of large numbers of blips
π Perfect For
- Business Locations β Mark shops, services, and player establishments
- Event Areas β Temporary or permanent event zone creation
- Government Buildings β Police stations, courthouses, and official locations
- Interactive Zones β Areas that trigger specific gameplay mechanics
- Scenic Locations β Points of interest for exploration and roleplay
Transform your server's navigation experience with professional-grade blip management. No more static, unchangeable map markers β give your admins the power to create dynamic, responsive server maps! β
Requirements βοΈ
- All our scripts can be turned into standalone modules using the POS-Core script.
- The core includes a
customframework.luafile that can be customized and adapted to any framework. - In the
fxmanifest.lua, ensure the framework is set to custom. - Note: Our scripts are plug-and-play by default for vorp_core.
Once you complete a purchase on our Tebex website, the POS-Core script will become available. Please allow a few minutes for it to appear.
π₯ Installation Guide
1οΈβ£ Create a Folder π
- Make a new folder named [POSEIDON] inside your resources directory.
2οΈβ£ Move the Script π
- Drag and drop the purchased script into the [POSEIDON] folder.
3οΈβ£ Edit server.cfg π οΈ
- Ensure the scripts start after your main framework and inventory.
- Add the following lines in this order:
ensure POS-Core ensure POS-InventoryΒ 4οΈβ£ Load the Rest of the Scripts β
- At the end of the file, ensure all other Poseidon scripts:
ensure REST OF OUR SCRIPTS- Discord: https://www.discord.gg/poseidonstudio
- Video:Β Β https://youtu.be/Av-isp35-yI
01 Are your RedM scripts compatible with VORP, RSG, or custom frameworks?
Yes! All Poseidon scripts are fully compatible with both VORP and RSG Framework. Our POS-Core also allows you to connect your own framework or custom system without changing the scripts themselves β everything is plug-and-play.
02 How optimized are your RedM scripts for server performance (Resmon/MS)?
Performance is a core priority for us. Our RedM scripts use clean logic, minimal loops, and event-driven updates to keep Resmon usage extremely low and server-side execution stable β even on large servers. You can expect smooth gameplay with minimal resource impact.
03 Do you offer documentation for installation, config, and exports?
Absolutely. Every script includes complete documentation for installation, configuration, translations, and all exports with examples.
You can access everything here:
https://poseidon-2.gitbook.io/poseidon-docs/
04 How often are RedM scripts updated, and how do I get updates?
Our scripts receive regular updates β new features, improvements, optimizations, and compatibility updates for VORP, RSG, and RedM. Updates are available through your Tebex account and are announced on our Discord.
05 Can I customize your RedM scripts to fit my server?
Yes! Each script includes extensive configuration files that allow you to adjust features, text, NPCs, payouts, timers, translations, mechanics, and more β without editing core code.
06 What makes your scripts different from free or leaked RedM scripts?
Poseidon scripts are secure, optimized, and actively maintained β unlike leaked or outdated resources that often contain backdoors, unstable logic, or performance issues. We provide support, stability, and reliability for long-term server success.
07 What kinds of RedM scripts can I find in your Tebex store?
Our store includes immersive job systems, hunting and farming mechanics, crafting, UI enhancements, player tools, utility scripts, admin tools, progression systems, housing, and many more β designed to elevate your RedM roleplay experience.
08 Is POS-Core a new framework that replaces VORP or RSG?
No β POS-Core does NOT replace your existing framework. It is simply a compatibility layer (bridge) that allows all Poseidon scripts to work on VORP, RSG, or even your own custom framework. You keep your core β we just connect to it.
09 Can I use Poseidon scripts with my own custom framework?
Yes. POS-Core includes a framework adapter system, allowing you to integrate your own custom framework easily. Once added, all Poseidon scripts function automatically without requiring code changes.
10 Do your RedM scripts include exports and usage examples?
Yes β all scripts include exports with arguments, usage examples, and ready-to-copy code snippets.
Full documentation is here:
https://poseidon-2.gitbook.io/poseidon-docs/
11 Do you offer refunds if a bug cannot be fixed?
Yes β if you report a valid bug and our team is unable to reproduce or fix it, we provide a full refund. Customer satisfaction is important to us, and we always attempt to resolve issues before a refund is issued.
